Monday, February 16, 2015

A storm is coming!

Hiya peeps!

As promised the next model to be finished is the Rune Priest! I actually had this sucka for quite some time, but only did the very basics. After I finished Lukas I really wanted to do all the characters models that I had. I've played with this character a few times already, but truth be told I didn't have a lot of luck with this guy. Even though a lot of people were saying psykers ould be really good in this game, I haven't felt it yet. Maybe because the tempestus powers aren't that good compared to the standard powers in the rulebook and honestly it is quite true. A lot of the powers from the Space Wolves have been nerved quite a lot, but then again they were too powerful in the previous version. Anywho maybe I should jut try a different power instead and see how that works out.

So now on to the model itself! With this one I tried a new technique I picked up from the Space Wolf painting guide that was included in the 7th edition Companies of Fenris book. For the fur I basically used washes to color, create and layer depth. You start out with a light base color, in this case Screaming skull. After that you start using the first layer of wash, in this case Agrax Earthshade,just on the part where the darkest shade would be on the fur. Let it dry and then apply the second wash layer on the darkest part and on the second darkest part of the fur. This way the previous part will get even darker and second darkest part is a shade lighter then the previous one. If you keep building up the layers with this technique you will create a gradient effect from dark to light. After that you only need to dry brush the all the highlights and you're done!

I really like this technique because you basically need one wash to do all the shading. The only real problem that this takes awhile since you need to build up quite an amount of layers to get a nice effect. And I think this technique can only be applied to a few surfaces like fur for instance.

Anyways thank for reading again and see you next time! This time I think it will be the Murderfang! Enjoy!



Saturday, February 14, 2015

The killing joke!

Whaddap mothafuckas! I've just finished a new character and this one brings a lot of trouble to the table! If there is one character that represents the Space Wolves (and then some!) it's Lukas the Trickster!

I just love this guy, model-wise as well as fluff-wise. Universally despised by all the Wolflords for his irreverence and rebellious demeanor, he never made beyond Blood Claw status. But nobody can deny his incredible fighting prowess as his skills far surpass that of a Blood Claw and can be ranked equal to a Wolf Guard. But that is fine with his current rank, because it's a better fit for his nature.

He is mostly known for his dirty tricks and tactics which became quite legendary. He once spiked the ale of his Wolf Lord with a potent poison, got beat for it and laughed it away. In battle he once send fake transmissions to Orks that caused a civil war, infecting a traitor cell of the Adeptus Mechanicus with their own necrovirus, and luring a lord of the Word Bearers into making planetfall upon thin ice, resulting in hundreds of Traitor Marines plunging to their death into the Sea of Lost Souls. He was also the only man to best a chameleonic Doppelgangrel, and wears its skin to this day.

He was once bested in a fight and got his second heart cut out by Duke Sisclus, a Dark Eldar Crorsair, which he kept as a souvenir. Lukas survived and replaced his heart with a statisbomb so when the time would come where he would die in battle, he and his opponent would be frozen in time for eternity as a gruesome and eternal monument to his own glory - giving Lukas the last laugh after all

How awesome is that! That dude is crazy... :P How awesome he might be, in the game he is not that amazing and pretty tricky (no pun intended). He actually got nerved pretty bad since his previous codex stats.  He is only really useful in challenges. First and foremost as a character he can be used as an individual unit and if placed in another unit he can only join Bloodclaws. Because of his rebellious nature, his leadership and the unit he is in can never be higher then 8. The Doppelgangrel skin he wears has chameleon-like effects which makes it hard to see a if you made telling hit, therefor gives the opponent a -3 on the WS. Furthermore if he is removed as a causality in a challenge , both players do a roll-off. If the friendly player ties and throw higher than the opponent, his model will be removed from play. Sounds pretty awesome on paper, but sadly only really good against characters who can't refuse a challenge and since most armies can refuse it....

Oh well, I still like the character and I will definitely field him just for fun! As for the painting job I am very pleased how he turned out. Like usual I had the model trouble with the face and because I made a few mistakes some of the detail are gone. However I think he still looks really awesome. I'm most happy with the skin he wears and the detail on his hair. I usually also have quite some trouble with highlighting hair, but because his hair is really well defined, it was easier to get certain lines.

This is actually the first resin model a fully painted and I have to see I really dislike this plastic. It is prone for small bubbles in the model and breaking parts. Next one will probably be my rune priest! Anyways thanks for reading, enjoy and see you next time!





Tuesday, February 10, 2015

2000 pts worth of painting!

Herrow peeps! Just recently when I was checking out Battlescribe, a handy and simple app to create your 40k armies, I discovered that I reached the 2000 pts mark for painted models! So to commemorate this wonderful occasion I decided to get all my painted models together and make a family picture of my Space Wolves. Enjoy and up to the next 2000 pts!

First one is the whole bunch together!

The army is led by Krom Dragongaze

A group of Fenrisian Wolves and Wolf Guard Terminators.
Also a Venerable Dreadnought in background.

A group of  Grey Hunter jumping out of a Stormwolf about to charge!

Another group of Grey Hunters ready to gun down the enemy!

Elite Scouts and Elite Scout Snipers.

Long Fangs will blast anyone from a distance!

The one that made me reach the 2000 pts mark!

Tuesday, January 27, 2015

Finished all my terminators! Well sort of...

Hey my peeps!

Back again with a little update! The last few weeks I've been busy with my terminators. I've had them for a very long time, but I was always too lazy to paint them. For the most I had 2 terminators actually finished. The rest were primed, based and magnetized and until recently I decided to finish them all. And here they are!




Okay okay they are not entirely finished... I still need to fix a few things here and there and make sure every model is up to date with the rest. Still need to base them and put decals on though.
The ones I finished a long time ago are the ones in the front with the hard highlights. Honestly I do feel they pop out more compared to the rest where I made highlights much smoother and look kinda bland when I see them on the table. But still, I'm very pleased with the results!

Next I made some really nice purchases! These models were priced with 50% discount! I couldn't believe it, but it was true!


Also I purchased Lucas the Trickster and I'm really excited to paint him. He also looks a lot of fun to field, especially against Chaos! Well that's it for today and probably my last post this month!

Thanks for reading and cya next time!

Tuesday, January 6, 2015

Venerable Dreadnought with Fenrisian Great Axe and Blizzard Shield

Hey Peeps! Quick update on my dreadnought, it's pretty much finished and also finished the first weapon option. Behold the Venerable Dreadnought carrying the Fenrisian Great Axe and Blizzard Shield! (Sorry for the lighting, was very late and couldn't wait xD)






Overall I'm quite happy with the end result, but I still have trouble with the runes. I might revise when I get the chance, but for now it is definitely tabletop ready. Of course I still need to paint other weapon options, but everything in time. Enjoy and thanks for reading!

Sunday, January 4, 2015

First taste of blood and dreadnought almost finished

Hello Peeps!

A close friend of mine asked for some time to play a game of Warhammer. I was going to visit my parents (same city where my friend lives) and bring some stuff for me to paint, but luckily I had enough models with me to play a few games, albeit with small armies wortharound 300 pts. each and heavily improvised.

THE ARMIES:

Space Wolves Betrayers: 303pts

Krom the Betrayer (Wolf Lord) & Cyber Wolf
- Wolf Claw
- Bolt Pistol
- Belt of Russ
- Frag 'n Krak grenades
- Teeth and fangs (Cyber Wolf only)

Venerable Dreadnought
- Helfrost Cannon
- Powerfist with Stormbolter

Space Wolves Hunters: 303 pts

Ulryk the Hunter
- Rune Staff
- Plasma Pistol
- Wolf Amulet

3x Grey Hunters
- Bolt Pistol
- Bolt Gun
- Chainsword

3x Wolf Guard Terminators
- Pair of Wolf Claws
- Thunderhammer and Shield
- Stormbolter and Powerfist

My friend decided to play the "Space Wolves Betrayers" and I ended up to play the other team. Honestly I kind of forgot how the games played out since it was last week we played the game, but we played 2 games and I lost both of them. I still feel the armies were pretty balanced though, I just had a good amount of bad rolls and wasn't able to do any significant damage at all. He played the game right by using the dreadnought from a distance and destroy as many models before they reached for close combat.

In the first game I still had a good amount of models left to destroy him, I think I only lost 1 terminator and 1 Grey Hunter when I finally reached close enough to charge into close combat. However I failed a pretty close charge move and ended losing all my units except for the terminators who did ended up in close combat against the dreadnought, but wasn't able to destroy it for 2 turns and ended up losing the battle. In the second game I lost more models before reaching close combat but managed to kill the Cyber Wolf. This time my HQ fought with his HQ, ended up losing the fight and 1 terminator going against his dreadnought and again not being able to destroy it. Eventually my team got eliminated pretty fast again by the 2 powerhouses.

All in all 2 fun matches and hopefully I was able to convince my friend to start playing warhammer as well. Would be fun to know more people to play against.

Also I've been busy with my dreadnought the last couple of days and I'm close to finishing the model.




I'm actually quite close to finishing it now. I need to brush up and finish some of the details and then it is finished. Afterwards I still need to do the options that I am going to magnetize for the dreadnought. I'm already quite pleased how it looks right now.

Well that was it for today, thank for reading and see ya on the flip-side!

Wednesday, December 24, 2014

Painting update - Finished a few!

Hello peeps! First of all merry christmas and soon a happy new year! I finally have a few weeks off and decided to paint a bit more. I've got so many things to paint now, but I managed to finish a few things.

But before I show you my painted models, behold what I bought last monday!!!


I received a gift card from work worth 50 euros, so I thought I would make use of it right away! I already ordered 2 models from Games Workshop, but they didn't arrive yet. Since I wanted to start a Tau army and already owned a few things, might as well buy another model. Didn't think it would turn out to be the Riptide though, but it's freaking awesome! Can't wait to assemble it and paint it up and field it.

So now up to my painted models. Last time I told you I was painting a few models like the Dreadnought, Greyhunters and fenrisian wolves. I was kinda lazy lately when it came to painting, but I did finish the wolves.


At first I thought that I would only paint them with a brown fur, but at some point I decided it might look to bland on the table so I also made half of them with grey fur. I have to say that I enjoyed painting them a lot! You didn't necessarily have to be very neat to do the fur and you didn't had to keep to a certain pattern, there was a bit more freedom on putting on the colors. Blending the colors  though and keeping them all the same color was probably the hardest part. I'm quite happy how they turned out!


The dreadnought is been taking a step further adding a bit more detail and glued it on the legs. I have been working on the metallic colors, trying to make it dark as the base and light it up according to lighting. It turned out pretty okay, but not what I imagined it would be. I'm not going to change it anymore, it does look real nice. I will attempt the color scheme on the Murderfang instead.


The Greyhunters came pretty much to a hold and I didn't do any work on them the last few weeks. Instead I did work on something else!

Last monday I played the Stormclaw Campaign with a colleague of mine, the Space Wolves VS the Orks! I had the models of the box for quite some time, but I never assembled them, Luckily I had most of the models with the right options, but I had to glue a few models which also included Krom Dragongaze. The missions went pretty well. I lost the first mission by a bunch. It was quite difficult to keep the unit of Greyhunters alive, even if you could easily make it to the table edge. I feel that the mission is a coinflip leaning more towards the Orks.

The last 2 missions were going pretty well. Overall I had pretty good throws and saves, probably above average actually. Krom Dragongaze did particularly well, destroying many Killa Kans on his own. Therefor I wanted to paint him up because he deserved it.








I loved all the detail and ornaments n stuff. It took me 3 days to finish him up and I must say I am very pleased with the end result. This is probably my best paint job so far. I put a lot of effort to make everything look right and really tried not to make any mistakes and I have to say that went really well. Can't wait to field him again, I'm really proud of it. :)

Anyways thanks for reading again and I wish you peeps a merry christmas and a happy new year! Cheers!






Friday, December 5, 2014

Still alive!

Hey my peeps!

Many apologies for not posting in a while, but I am still alive and well! There is no real excuse for my absence other then living my every day life and not taking the time to write something here. However that doesn't mean I haven't done anything hobby-wise. I'm still building my Space Wolves army and a few weeks ago I also bought a new Battleforce Pack for a new army, The Tau Empire!


I haven't opened it yet since I'm still busy building my Space Wolves army, but when you get a discount of 20% it's a difficult deal to pass. However I'm quite exciting to play the Tau some day. The fact they play the opposite of the Space Wolves is quite interesting and seems a lot of fun.

As I was saying before I'm still busy building my Space Wolves army. Right now I'm almost done finishing up my second unit of Grey Hunter that only carry a boltgun and boltpistol (my other unit has chainswords and boltpistol). I still need to paint 3 more and then its done for now. Later on I want to build Grey Hunters with specialized weaponry like flame throwers, plasma guns and melee weapons.

Another project I've been working on is the venerable dreadnought and the murderfang.


As you can see it's still in the early stages. I just figured out how I could easily convert its weapons and such and where to place the magnets. 

I also just started to paint the fenrisian wolves. I had a hard to start painting these bad boys since I was very specific with the color schemes and wasn't sure if I could do it well. I never painted fur before, but they weren't gonna paint themselves so I just went for it. 




I have to say that I am quite pleased with the end results. I have a total of 11 wolves, one of them is a cyber wolf. I plan to paint 5 of them they way you see above and the other 5 with a grey-ish color scheme.

Lastly I also made a start with my Sky Claws and the Stormfang Gunship. I finished 2 of my Sky Claws already and basecoated most parts of the Stormfang.

So yeah, that's basically it for now. I hope you like my painted models so far, see you next time!

Sunday, September 21, 2014

BatRep 1: Common enemy! Dark Angels / Space Wolves VS Orks! 1850 pts

Hello hello! Last Sunday I played my second game with the Space Wolves 7th edition. This time around I teamed up with a colleague of mine who played the Dark Angels. Yes, you read it right, Dark Angels and Space Wolves working together. Although I heard their bitter feud has now come to end, they still have some resentment towards each other. However when facing a common enemy they will set aside their differences and become brothers in arms! Now who is this common enemy? One word: Waaaaagh!!! If you still don't know, we had an epic battle against non-other then the bloodthristy Orks, who both of my other 2 colleagues played.

We played a 1850 points Tactical Objective game "Maelstrom - Deadlock". In this game you generate an amount of tactical objectives each turn, starting with 6 objectives in turn 1, 5 objectives in turn 2 and so on. We also had night fighting and mysterious objectives. 

Me and my colleague decided that each of us would use 925 pts to create our army. So without further ado:

SPACE WOLVES

HQ
1x Rune Priest - Psyker Level 2, Bolt Pistol, Rune Axe, Helm of Durfast. 

TROOPS
10x Grey Hunters
  • 9x Grey Hunters - 8x Chainsword, 2x Flamer, Wolfstandard
  • 1x Wolfguard Pack Leader - Combi-flamer, Chainfist
  • Stormwolf (dedicated transport)
ELITE
1x Venerable dreadnought - Assaultcannon, Powerfist with Heavy Flamer

FAST ATTACK
3x Thunderwolves - 3x Chainsword, 3x Bolt Pistol

HEAVY SUPPORT
4x Long Fangs - 2x Heavy Bolters, 1x, Lascannon

DARK ANGELS 

HQ
Librarian - Chainsword, Bolt Pistol
  • Company Command Squad - 5x Boltpistol, 5x Boltgun, 3x Combat Shield, Banner of Devastation
TROOPS
10x Tactical Squad - 10x Boltgun, 10x Bolt Pistol

FAST ATTACK

6x Ravenwing Attack Squadron
  • 5x Ravenwing Bikers - 5x Bolt Pistol, 5x Twin-linked Boltgun
  • 1x Ravenwing Sergeant - Bolt Pistol, Twin-linked Boltgun
1x Ravenwing Support Squadron - 2x Heavy Flamer

HEAVY SUPPORT

4x Devastator Squad - 2x Heavy Bolter, 2x Lascannon
1x Vindicator - 1x Devastator Cannon, 1x Stormbolter

ORKS

HQ
1x Grukk Face-Rippa - 1x 'Eavy Armour, 1x Kombi-Rockit Launcha, 1x Attack Squig, 1x Bosspole, 1x Stikkbombs, Waaagh!
1x Mogrok - 1x 'Eavy Armour, 1x Fixer Uppa, 

TROOPS

12x Boyz
  • 11x Shoota
  • 1x Boss Nob - 1x Bosspole, 1x Big Choppa, 1x Kombi-Rokkit Launcha 
  • Trukk (Dedicated Transport) - 1x Red Paint Job, 1x Big Shoota
12x Boyz
  • 11x Shoota
  • 1x Boss Nob - 1x Bosspole, 1x Big Choppa, 1x Kombi-Rokkit Launcha 
  • Trukk (Dedicated Transport) - 1x Red Paint Job, 1x Big Shoota
18x Boyz
  • 18x - 18x Choppas
ELITES 
5x Nobz - 5x 'Eavy Armour, 2x Power Klaw, 2x Big Choppa, Kostum Mega Blasta, Skorcha, 1x Banner of Waagh!
  • Battle Wagon (Dedicated Transport) - 1x Red Paint Job, 1x Deff Rolla, 1x Big Shoota, 1x Zzap Gun
2x Mek - 2x Mek's Tools, 6x Grot Oiler
8x Burnas

FAST ATTACK

9x Warbikes - 9x Twin-Dakka Guns
1x Dakkajet - 3x Supa Shoota

HEAVY SUPPORT

12x Lootas - 12x Deffgun, 12x Stikkbomb
Battlwagon - 1x Red Paint Job, 1x Deff Rolla, 1x Big Shoota
2x Looted Wagon - 2x Lobba, 2x Deff Rolla


Phew that was quite the list! Because there were 2 Psykers in the game, namely a Rune Priest and a Libririan , we both needed to roll for Psyker Powers. My Rune Priest had Living Lightning, Tempest's Wrath and Thunderclap while the Libririan rolled Prescience, Precognition and Misfortune. We chose to use the Librarian as the Warlord, but I forgot what Warlord Trait we got.




TURN 1 - Team Angel Wolves

After each of the teams took turns to set the terrain and tactical objectives, we rolled for the initiative and Team Angel Wolves won! Our setup was actually pretty easy, We had a devastator squad on each side of our deployment zone. We set the bikers and dreadnought in front and had the thunderwolves hide behind a building for back-up. The Stormwolf and Greyhunters were set in reserves.



The Orks had all the vehicles except for the Dakkajet (in reserves) out in the open on one side ready to roll out. Two of the vehicles were dedicated transport filled with Shootas and Burnas. Two vehicles were about to be embarked with the HQs, Nobz and Choppas. The other vehicle was and remained empty. The rest of the Orks were behind cover.




After the armies were setup we drew our objectives, a total of 6 this turn. For Team Angel Wolves we already had 1 of the objectives, which was getting objective marker 2. It standing happily next to our Command Squad. Another objectives we could potentially get were objective marker 1 which was standing in the middle of the battlefield and successfully generate a psyker power.


In the Moving Phase we moved the bikers towards the 1st objective marker. We rolled for the mysterious objective and it gave us +1 cover save. Nice! Together with Jink and Night Fighting could give the bikers a 2+ cover save if needed. We moved the Vindicator forward ready to attack. Also the dreadnought moved forward toward cover in the middle of the battlefield and try to take out a Trukk. The rest of our units were pretty useless at this moment since there was nothing to shoot at.


In the Psychic Phase we rolled a 2 and we got a total of 4 warp charges as the Rune Priest was in reserves. We rolled for Prescience with all the dice and successfully got the power. We decided to give it to my Long Fangs as they were the only ones useful at that moment.




In the Shooting Phase we felt that we needed to take out as much of the vehicles out or atleast delay them. Also we needed to take out their Lootas so they wouldn't have any far shooting units left that could fire at us from their line. First we used our devastators to take out a Battle wagon and a Trukk. We were successful at it as one of the lascannons managed to get a penetrating hit and made it explode! The explosion caused a wound on a Trukk behind and the Nobz with the HQs to get out of the Wagon


We also managed to destroy a weapon and immobilize another Trukk with my Long Fangs who had re-rolls on both to-hit and to-wound. Then my Dreadnought fired his assault cannon on the empty Looted Wagon and managed a glancing hit. Lastly the Vindicator almost took out the whole unit of Lootas only missing two of them! After the Shooting Phase they rolled a leadership test for the lootas and they managed to throw a double one and they remained on the battlefield.




 After that our turn was pretty much over. We checked our objectives and won 3 victory points.


TURN 1 - Team Waaagh!

After a pretty devastating first turn it was the Orks's turn to do some damage. They moved their Warbikes to another building for cover and ready to shoot our bikers from the side. A Looted Wagon went with the Warbikers. A Trukk with Burnas moved behind the Lootas and stayed behind cover. The empty Looted Wagon moved towards objective marker 5 which was at our side of the line. The last remaining Battle Wagon got embarked by Choppas and moved forward. The rest remained stationary to either recover from the previous attack or ready to shoot at the Ravenwing Bikers.



In the shooting phase the Warbikes managed to take out 4 of the 6 Ravenwing Bikers even with a 2+ save. After that the Looted Wagon fired its weapons to the remaining bikers and managed to kill another Biker. The 2 remaining Lootas fired at the Tactical Squad and took out 1 model. The Looted Wagon went flat out and managed to get to the objective marker. They rolled for the mysterious objective and they rolled a surprising 1, which gave them another glancing hit. Only 1 HP left. After 3 tries the Mek inside the immobilized Trukk finally repaired the weapon of the vehicle.


TURN 2 - Team Angel Wolves

We drew generated new tactical objectives and again we drew objective marker 1 and 2! Another easy victory point in the pocket since the biker was still at the marker and also marker 1 was still in range of the biker. I rolled for reserves to try to get the Stormwolf in and I threw a 4, which means it was a success! It zoomed towards the side of the last remaining Battle Wagon. The Dreadnought moved to a wall for cover and pivoted towards the empty Looted Wagon who was at our line now by the objective marker 5. The Vindicator moved away for the Stormwolf and pivoted towards the Looted Wagon filled with Shootas and the Warbikes. The rest stayed stationary.



In the Psychic Phase we threw a 4 which gave us a total of 8 dices for the manifesting powers since there are now 2 psykers on the battlefield. Again we tried to manifest Prescience, but this time it failed. Then we tried to manifest Misfortune on the empty Looted Wagon, but again we failed at that.


In the Shooting Phase the Long Fangs took a go at the empty Looted Wagon, but missed all of their shots. The dreadnought was not able to take out the Looted Wagon with the assault cannon. Finally it took the Devastator Squad to wreck the Looted Wagonwith a lascannon. My Stormwolf had the choice to aim at the Shootas filled Looted Trukk or the Battle Wagon. We decided to go for the Looted Wagon because I had more chance on destroying it. After a lascannon and heavy bolters I succeeded to wreck the Looted Wagon and the Shootas had to disembark and passed the pinning test. Next up the Command Squad and the Tactical Squad used the Devastation Tactic for Salvo attacks on the Nobz and the HQs. A total of 60 boltgun shots were fired and managed to almost destroy all the of the Nobz except for 1.



Lastly the vindicator took aim at the Warbikes and they took a direct hit! Team Waaagh! took another big blow as they were not able to save the Warbikes and only 1 remained. After the Shooting Phase Team Waaagh! rolled for leadership for the Biker and failed it. Sadly for them they threw an  8 and Warbiker ran off the table. We finally checked out our objective cards and again we won 3 victory points by holding objective marker 1 and wiping out a unit in the Shooting Phase. We also gained 2 victory points for destroying 2 units giving us a total of 7 victory points at the end of turn 2.

TURN 2 - Team Waaagh!
Another painful turn for the Orks as they lost a lot of mobility at this moment. However now successfully throwing for reserves the Dakkajet entered the war-zone. In the Movement Phase it zoomed 18 inch towards my Stormwolf ready to take it down! Also the Battle Wagon moved up in the middle of the battlefield almost next to my Venerable Dreadnought. The Shootas moved towards the Stormwolf. A Trukk filled with Burnas moved further towards a building where the Warbikes used to be. Lastly the HQs and Nobz moved back to avoid the devastation blast of the Tactical Squad

In the Shooting Phase the Battle Wagon went Flat out and moved right in front of the Tactical Squad hoping to disembark in the next turn. The Trukk also went Flat out to hide behind a building. The Lootas again took a shot the Tactical Squad and managed to take another model. The Mek inside the immobilized Trukk succeeded to repair the vehicle and recover a HP. The Shootas take aim at the Stormwolf and manage to get 1 HP. Finally the Dakkajet fired all of its weapons towards my Stormwolf and managed to get another glancing hit on it. 



TURN 3 - Team Angel Wolves
In this turn we discarded one of the tactical objective for a new one and what do you know... another tactical objective marker we were holding, this time it was objective marker 2 again. In the Movement Phase my Stormwolf went into Hover Mode and flew behind the Burnas filled Trukk while dropping off the Grey Hunters in front of the Shootas. The Vindicator moved back and faced the Battle Wagon. The dreadnought who was now next to the side of the Battle Wagon decided to the back of the Wagon and just in range of objective marker 1. The Landspeeder came out of hiding and also closed up on the Battle Wagon. The Thunderwolves got quite bored and finally decided to move towards the Stormwolf for support of the Grey Hunters and the inevitable confrontation with Burnas. 

In the Psychic Phase we rolled a 5, giving us 9 warp charges. We used Misfortune on the Battle Wagon, but failed to throw the required warp charges. The Rune Priest casts Thunderclap on the Shootas, but also failed it. Lastly I used up the remaining dice to cast Living Lightning on the Shootas and succeeded which killed 2 of them. 

In the Shooting Phase the Grey Hunters lit up the place by throwing fire into the Shootas and killed a total of 6 Shootas. To finish them off I also launched a series of 8 bolt gun shots. The Stormwolf took shots at the Burnas filled Trukk and managed to glance it 2 times with all of its weapons. The Landspeeder fired its heavy flamers into the Battle Wagon to burn some Choppas inside, but failed miserably into landing hits and was only able to kill 2 Choppas. The Dreadnought aimed its heavy flamer towards the Battle Wagon and managed to kill 3 Choppas inside. Then the Dreadnought fired its assault cannon towards the Battle Wagon and managed to destroy it. The Choppas now had to make an emergency escape from the destroyed vehicle and were out in the open. The Vindicator took advantage of the situation and blasts the Choppas into smithereens. The Devastators attacked the Nobz with the 2 HQs and managed to kill 1 Nob. 

TURN 3 - Team Waaagh!
By now the Orks faced certain defeat at the hands of the Space Marines. In the Movement Phase the Burnas moved in closer to the Grey Hunters.

In the Shooting Phase the Burnas lit up the Grey Hunter with 3 flamers and managed to pick off 3 Grey Hunters. The Dakkajet fired its weapons at the Stormwolf, but failed to even put a dent into it. The Lootas took out the last remaining Ravenwing Bike who we totally forgot it was there. The immobilized Trukk could move again after succeeding to repair it. 

In the Assault Phase the Burnas charged at the Grey Hunters only to be met with a flamer that took out 2 Burnas and took out an additional Burna with Bolt Pistol fire. The Burnas then made a successful charge and the Grey Hunters were able to launch the first attack. Sadly for the Burnas they still faced a load of attacks and were wiped out by the Grey Hunters. They then took a consolidation move of 3 inches towards the HQs.

TURN 4 - Team Angel Wolves
By this time victory was pretty close now. We eliminated most of the Orks and we were also way ahead of points. The Stormwolf moved to the back of the immobilized Trukk, the Vindicator also moved closer to the last remaining Ork vehicle. Also the dreadnought and Landspeeder moved closer to the last remaining Trukk.

In the Psychic Phase we rolled another 1 and tried to summon Prescience on my Long Fangs which succeeded. 

In the Shooting Phase my Long Fangs launched an all out attack and managed to wreck it and cause the Shootas to disembark and failed their pinning test. The Stormwolf launched a flurry of gunfire into the horde of Shootas and managed to kill almost all of them. The Tactical Squad launched shots at the Dakkajet taking it down right in front of my dreadnought. The Devastators launched an attack on the HQs and managed to get a hit in. A Look Out Sir! was made and Grukk sacrificed his life. Also the Grey Hunters took a shot at the HQ but wasn't able to land a single wound.




In the Assault Phase the Grey Hunters charged at HQs and got in! The Grey Hunters launched an all-out attack on the HQ but failed to kill him. Then the HQ took a go at the Grey Hunters and managed to kill 2 Grey Hunters.


TURN 4 - Team Waaagh!
Things looked pretty much dire now, but the game must go on! The pinned Shootas made the pinning test and regrouped. 

In the Shooting Phase the Shootas and Lootas took one last go at the Stormwolf, but again failed all of its shots. 

In the Assault Phase the Grey Hunters took the first initiative and killed the HQ before it could do any damage.



TURN 5 - Team Angel Wolves
Only the the Shootas and Lootass were left and basically got killed by the Vindicator and the Stormwolf. 




The game ended pretty horrific for the Orks. Not only did thy lost all the units, but also lost big time in victory points. 

CONCLUSION
At the beginning of the game I thought we would be overwhelmed by the sheer number of Orks on the battlefield, but it turns out we made amazing rolls against all the vehicles destroying most of the mobility of the Orks. After that we basically picked off every unit until there was nothing left. In the meantime we also had good draws with the tactical objectives. I do like to point out the Ork Army list wasn't really competitive while ours was. So it wasn't really a fair game. I kinda felt sorry for them not being able to kill a lot of our units, basically they only got rid of the Ravenwing Bikers and a few models. I hope that the next game will be different and we will be able to play on equal footing.

Thanks for reading, it was a lot to remember. I am not sure if it is 100% accurate, but it pretty much came down to this. Until next time!